QMAI · real gameplay · engine

Watch the games. Inspect the engine.

Genuine agent-playtest captures recorded from live QMAI builds, plus a playable look at the real-time rendering engine behind them. Every clip on this page is real gameplay — no title screens, no mockups.

10real game captures

Captured game media

Live gameplay captures

Source-backed agent playtest recordings from the live builds. Each clip autoplays muted — open any game in the arcade to play it yourself.

Flagship · agent playtest0:16

Blackout

Live first-person capture from blackout.qmai.dev — mid-lane ops, muzzle, and the current production build. Recorded by our play agent, not a trailer house.

Verified real gameplay capture Play Blackout →
UE5 agent playtest · WIPUE5 · Magnum Opus

Project A — The Sealed Grid

Live Unreal Engine 5 playtest from our Magnum Opus desk. Agentic drive + critic loop. Work in progress — not a finished ship. Horizon in frame. Third person. Our engine stack.

Verified real gameplay capture Capture only — not a public playable
Agent playtest · gameplay0:30

SkyDash — Neon Horizon

A flow-state run through the neon corridor while the score multiplier climbs. Recorded live from the running build.

Verified real gameplay capture Play SkyDash →
Agent playtest · gameplay0:24

Gravitas — The Star-Forge

Draft moons for your Choir, fuse three alike into a stronger moon, then launch them into orbit. Live capture from gravitas.qmai.dev.

Verified real gameplay capture Play Gravitas →
Agent playtest · gameplay0:25

Square Survivor — Neon Siege

A night-city survival run through streets, crates, and rifle pickups as the swarm closes in.

Verified real gameplay capture Play Square Survivor →
Agent playtest · gameplay0:30

Emberwake — The Saltfire Oath

A chapter capture from the Drowned Choir dungeon and its tide-socket puzzle.

Verified real gameplay capture Play Emberwake →
Agent playtest · gameplay0:32

Nullrake — Gilded Null

A six-contract salvage run through the Glass Rain Foundry.

Verified real gameplay capture Play Nullrake →
Agent playtest · gameplay0:30

Warbanner — Citadel of Signals

The Brass Gate capture: issue orders, hold morale, and breach the citadel.

Verified real gameplay capture Play Warbanner →
Agent playtest · gameplay0:32

Emberfold — City of a Thousand Seams

The Second Leaf campaign run: party management, authored quests, and seam exploration.

Verified real gameplay capture Play Emberfold →
Agent playtest · gameplay0:26

QMAI Strike — Three Fronts

Precision-input arena play through the Mint Breach wave.

Verified real gameplay capture Play QMAI Strike →

Playable engine demos

Engine Demonstrations

Real-time 3D scenes rendered live by the QMAI engine. Every still below is a genuine frame captured from the running demo — click any to play it yourself in the browser.

Need the full catalog?

The flagship arcade and every playable QMAI title live next door. This showcase stays strictly to real captures — the arcade is where you play everything.

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